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NoesisGUI — Hands-On With the Game User Interface Framework

GameFromScratch.com NoesisGUI — Hands-On With the Game User Interface Framework Today we are going hands-on with NoesisGUI, a middleware UI framework for games and other high performance applications....

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Bevy 0.7 Released

GameFromScratch.com Bevy 0.7 Released Following up on the Bevy 0.6 release back in January, Bevy 0.7 was just released. Bevy is a data oriented ECS driven game 2D/3D game engine using the Rust...

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Orx Data-Driven C/C++ Game Framework

GameFromScratch.com Orx Data-Driven C/C++ Game Framework We first looked at the Orx data-driven C/C++ based game development framework all the way back in 2018. Today we revisit this unique framework,...

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Argonaut’s BRender Blazing Render Engine Open Sourced

GameFromScratch.com Argonaut’s BRender Blazing Render Engine Open Sourced Twitter user @foone just tweeted about the open sourcing of Argonaut’s BRender, or Blazing Render, game engine. The source code...

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RayLib 4.5 Released

GameFromScratch.com RayLib 4.5 Released The cross platform, open source C/C++ (technically C99) game development framework RayLib just released RayLib 4.5. RayLib is full featured, very modular,...

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FLECS – Fast and Lightweight Entity Component System

GameFromScratch.com FLECS – Fast and Lightweight Entity Component System FLECS is a cross platform open source C/C++ based entity component system (ECS) we covered all the way back in 2019. Written...

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Phaser Turns 10 — Release 3.60 Version

GameFromScratch.com Phaser Turns 10 — Release 3.60 Version The open source HTML5 game development Phaser just turned 10 and to celebrate they released Phaser 3.60, the biggest release to date. You can...

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AMD FidelityFX SDK 1.0 Released

GameFromScratch.com AMD FidelityFX SDK 1.0 Released AMD have just released AMD FidelityFX SDK 1.0. AMD FidelityFX is a game development open source middleware for implementing common game development...

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The Best Game Development Frameworks

GameFromScratch.com The Best Game Development Frameworks If you are looking to create a game but perhaps want to craft your own game engine from existing technologies, or you prefer to work at a lower...

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Raylib 5.0 Released

GameFromScratch.com Raylib 5.0 Released Raylib 5.0, the incredibly easy to use C/C++ game development framework just (*cough* two weeks ago *cough*) released Raylib 5.0. This release also marks the...

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